

New and improved terrain and biome generation algorithm that creates more natural terrain and biome transitions.Please send us your feedback on this change at aka.ms/CavesCliffsFeedback!.Note that this change only affects block-light and not sky light.This change is being made to balance the player's ability to light up the new larger caves and make them safe from monster spawning.Monsters now only spawn in complete darkness.Experimental features cannot be turned off after world creation.įor more information, please see the article about enabling experimental features at aka.ms/MCExperimentalFeatures. If you activate them, your world might crash, break, or not work with future updates. Please keep in mind that these features are work in progress, still under in development, and subject to change. More experimental features from Caves & Cliffs: Part II are available in this update and can be enabled on the world creation screen! It will only detect Corner Blocks with the same name as the structure being saved Corner Mode is used with the Detect button in Save Mode to define the area to save.Added the "Respawn Blocks Explode" game rule, which can be used to prevent Respawn Anchors and Beds from exploding ( MCPE-76687).Please search for any bugs you find on and let us know what you think at. Those who are feeling adventurous can even check out experimental world generation to discover the highest peaks and deepest caves. It's time for the Minecraft 1.17.30 update! The team has been working hard on bug fixes and changes to the Caves & Cliffs: Part I experience.
